tragedy
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Life Is Strange: Video Games and Moral Imagination (Spoilers!)
I’ve spent a little too much time, in the past week or so, playing a game on my computer. The game in question, with the deceptively trite title Life Is Strange, is an example of what may be an emerging genre in video games: a graphic adventure game that amounts to an especially rich and… Continue reading
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From the Archive: A Bizarrely Inexplicable Post
A mention of the work of Douglas Adams in The New York Times, this morning, has prompted me to go back to the archives of my earlier blog, The Ethics of Metropolitan Growth, for a post from December 20, 2011. **** As long as I am acknowledging my intellectual debts, I should pay tribute to… Continue reading
